Evan Minh
All work
UX case study · Personal project

No Sweat

Helping people overcome their fears about getting back in shape, by finding a gym that’s the right fit for them.

Role
UX design (solo project)
Scope
Research, analysis, persona, ideation, prototyping, testing
Platform
Mobile app
No Sweat fitness app screens on three phones
Overview

Inspired by my own trip back to the gym

No Sweat is a personal project for people looking to get back in shape and rejoin a gym, or join one for the first time, but who feel some trepidation about it. It helps them find a gym that’s right for them, and motivates them to take those first steps.

The inspiration came from… me. I found it hard to go back to the gym after many years away.

Problem statements
Customers

Self-conscious about starting

A potential new customer who doubts they can get back into shape wants to join a gym, but having to visit one makes them feel self-conscious.

Gyms

Struggling to win them over

A gym owner worried about staying in business needs to reach new customers, but faces their trepidation.

The challenge

How might we help customers overcome their doubts and fears about getting back in shape?

Sticky notes on a wall mapping the gym, its customers, PTs and owners, and their needs, fears and motivations
Research kick-off: mapping the gym, its customers, staff and owners, and what each of them needs
Research

Talking to people who’d been there

Online surveys came first. They gave limited results, but enough basic insights to shape a question script for 1-on-1 interviews, where I expected the real insights to come from.

Interview participants were easy to find: plenty of people around me shared these same doubts about joining a gym, and were happy to tell their stories. It was comforting to know so many others felt the way I once did.

Quantitative

Online surveys

Limited results, but useful for shaping the interview script.

Qualitative

1-on-1 interviews

The main source of insight, real stories from people who felt the same doubts.

The gym’s perspective
Stakeholder interview

Customers were the main focus, but the gyms’ view mattered too. An extra interview with a gym manager and personal trainer gave valuable insights.

Retention

Keeping customers long term, beyond a fleeting New Year’s resolution, helps the business, and gives staff real satisfaction when someone finds their motivation.

Motivation

Their biggest frustrations: keeping customers motivated, and managing their expectations.

Reframed

How might we help customers find a gym that’s the right fit for them?

Analysis

From sticky notes to insights

With the interviews done and plenty of data to sort, I organised it into an affinity map to form initial insights, then again into an empathy map to confirm them.

Sticky notes grouped into themes: motivations, doubts and fears, social, classes, gym patrons, environment, staff, price, location, research and exercise outside the gym
Affinity and empathy mapping: interview insights grouped into themes, from motivations and fears to price and location
Persona
Steve Rogers

Marvel fans will recognise the name. It started as a placeholder, but it stuck, and that’s exactly what a persona should do.

A persona is who you design for, so it’s important they’re memorable, especially when you’re juggling other projects. This Steve may not be Captain America, but he definitely sticks. (I like to think he’s a bit of a Marvel fan, too.)

Persona card for Steve Rogers, 37, a small business owner in suburban Sydney, listing his goals and his doubts and fears
Steve Rogers: his background, goals, and the doubts and fears holding him back
User journey of sticky notes and emoji reactions, with a line chart of doubts rising as motivation falls over time
Steve’s current ‘rainy day’ journey: his doubts rise as his motivation falls, revealing the pain points
MVP & objectives

Narrowing in on what matters to Steve

With Steve in place, I set the MVP for the first iteration of No Sweat. A value vs. effort chart narrowed the insights down to the ones that mattered most for him.

Steve’s feelings

Somewhere he feels comfortable

A gym where he feels at ease, with staff and other members who suit his support and social needs.

Steve’s circumstances

Somewhere that fits his life

A gym with a suitable location and pricing plan.

The focus

How might we help Steve Rogers find a gym?

Steve needs to find a gym with…
1

Comfortable surroundings

Other members he feels comfortable exercising among.

2

Supportive staff

Staff who give him the support he needs.

3

The right location and price

An ideal location and pricing structure.

Ideation & prototyping

Pen to paper, then into Adobe XD

Time to put pen to paper. A user flow mapped how I’d ideally like Steve to move through the app to reach his goals, and sketched wireframes laid the base for a first prototype.

From that pile of sketches, I built a prototype in Adobe XD. It came together nicely, and gave me something to test.

Hand-sketched user flow from Steve wanting a gym, through his dashboard and gym search, to finding the right gym
Sketched user flow: from Steve wanting to find a gym, to finding one that’s right for him
Hand-sketched wireframes for sign up and onboarding, the dashboard, and finding and contacting a gym
Sketched wireframes: onboarding, Steve’s dashboard, and finding and contacting a gym
Digital wireframes in sequence: welcome, onboarding, dashboard, gym search and contact, workouts and fitness goals
Wireframes in Adobe XD: the full flow from onboarding to finding a gym, workouts and fitness goals
Five No Sweat app screens: welcome, gym preferences, Steve’s dashboard, a gym profile and today’s workout
The No Sweat prototype: onboarding, Steve’s dashboard, a gym profile and today’s workout
Prototype testing
Version 1

Onboarding confused people

Testers weren’t sure how to answer the onboarding questions, and onboarding is the key step in helping Steve find a gym.

Iteration

Reworked and reworded

I reworked that part of the prototype and rewrote many of the questions to make them clearer.

What’s next

Future opportunities

To keep No Sweat moving forward, the next steps are:

  1. Iterate Further testing and iteration.
  2. Explore Explore the insights that didn’t make the initial MVP.
  3. Onboarding Keep testing and refining the onboarding process.
  4. Beyond joining Add value after Steve joins a gym, tracking his progress, and rewarding himself when he reaches his goals.
High fidelity No Sweat screens shown on angled phones and as flat screens: welcome, gym preferences, Steve's dashboard, a gym profile and today's workout
High fidelity designs: the No Sweat app from onboarding to today’s workout
The No Sweat welcome screen on a phone resting on a dark desk
No Sweat: get back in shape

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